Cari Blog Ini

Senin, 08 Juli 2013

devil may cry walkthrough part 3

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=-=-=-=- 4.1] Mission 01: Curse of the Bloody Puppets ~~~~~~~~~~ sx401 -=-=-=-=
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"Break the evil spell and open the cursed door."

o- Item Checklist: ------------o----------------------------------------------o
| _ |
| Obtainable Weapons.......[_] | Once you start, you'll see that you'll be
| Blue Orb Fragments....... _4 | trapped inside, so hope you got the Blue
| Yellow Orb...............[_] | Orb Fragment, as well as the Yellow Orb.
| Secret Missions..........[_] | So, from where you start, go left and you'll
| Divinity Statues......... 1 | see some debris left by the broken stairs.
| | Use the wall to jump kick to a second floor
o------------------------------o and get 'Blue Orb Fragment'. Might be a
little late, but let me tell you about this
room. There are three floors in this main hall, and two doors; one is sealed
with a "red seal" (these need Red Orbs in order to open up), and the other is
locked. So start checking the whole main hall and getting all the Red Orbs.
There are 45 Red Orbs in total, but there are 100 secret Red Orbs. See the
horse and knight statue in middle of the room? Go on top the horse's head and
jump on top the Halberd. It may look impossible, but it is possible.

Pay 45 Red Orbs to the Sealed Door to go to the next room. In here, break the
armors at the left side of the room to get 'Blue Orb Fragment', now enter the
door. Break all the objects here to find some Red Orbs. Now go in the door and
follow the staircase to the next floor, then enter the next door. In here, jump
in the left pool to find yet another 'Blue Orb Fragment', which should be your
fourth, incrementing your Vitality by 10%.

Return to the previous room and jump to the third floor through the hole in
the roof you're shown in the little scene. On top, check the red puppet and get
'Rusty Key' from it's hand. When you try walking away, the puppet awakes,
revealing a Bloody Mary and another Marionette. This is your very first fight,
so try any moves you want. When you go to the previous floor, the Marionette
awakes to and attacks you.

Go to the Main Hall and use the Rusty Key you just got to open the left door.
In here, you'll see several Marionettes sleeping, but won't awake just yet.
Instead, go to the top of the airplane and get another 'Blue Orb Fragment'.
Also, stay put on top of the propeller to have some Red Orbs come down. Now go
to the far corner of the room to find two armors hiding a clock-like with
glyphs. Hit it until it fills the little glyphs. Once you descend, kill the
Marionettes that appear and when the wooden gates open for a second wave, check
for the Marionette that has a Shotgun (it's not 100% sure to appear every time,
but just try looking for it, because he's the most dangerous Marionette). He
can take a good chunk of damage off of you, so take it out quick.

Return to the Airplane Room and kill all the Marionettes that you saw
"sleeping" before. Once you're done, enter the red double doors shown in the
scene and finish the first Mission.


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=-=-=-=- 4.2] Mission 02: Judge of Death ~~~~~~~~~~~~~~~~~~~~~~~ sx402 -=-=-=-=
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"Open the door of the cathedral."

o- Item Checklist: ------------o----------------------------------------------o
| |
| Obtainable Weapons...Alastor | From where you start, go up and enter the
| Shotgun | door next to the painting. Break all the
| Blue Orb Fragments....... _1 | objects to find some Red Orbs, but more
| Yellow Orb...............[_] | importantly, a 'Blue Orb Fragment'. Also,
| Secret Missions..........[_] | remember this room, because there's a Secret
| Divinity Statues......... 1 | Mission up ahead. Exit this room and follow
| | the hall and some Marionettes will appear to
o------------------------------o have some fun with you. Afterwards, examine
the sword stuck in the wall to trigger a
really kick ass scene. You'll receive Alastor, a sword with lightning
elemental. Finally say bye-bye to Force Edge, forever. Anyway, enter the door
that's before where Alastor was.

In this library-type room, break the objects on the second floor to find the
'Shotgun'. Now examine the painting the with a blue shine to get a 'Rusty Key'.
Remember the double doors that were to your left when you were fighting the
Marionettes? It's in middle of the hall. Go there and open the door to reach a
fountain yard.

You'll be greeted by a lot of Marionettes, so have fun with them. Also, the
Alastor and Shotgun make a deadly combination against the Marionettes, so
they'll be easier than before, if that's possible. Also, step on top of the
fountain to get some Red Orbs. Now enter the door at the right hand on the
second floor. A seal will appear over the door; these White Sealed Doors mean
that you need to kill all enemies in order to lift up the seal. When you're
over with them, hit some kind of golden coffin to reveal a secret path.

Grab the 'Staff of Judgement' and a path will open. Try leaving the room and a
new enemy appears to attack you, the Sin Scissors (one of my best friends, Ed,
says that these are his girlfriends... why?... I don't know... he has some
bizarre tastes in women... lol). I think there are three of them, so to make
this quick, just shoot them with the Shotgun. Beware that if your near them
when they die, you might get hit by the scissors they have.

Anyway, equip the Handguns and exit the room. You'll see several mini spiders
running around, use the Handguns to kill them, because each one gives a
whooping 1 Red Orb (wow... o_o). Now use the Staff of Judgement on the statue
where Alastor was to end the Mission.

Before starting the next mission, make sure to buy Alastor's Stinger-level 1
skill, because it'll prove to be SO useful in the next mission.


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=-=-=-=- 4.3] Mission 03: Destroyer of Ardor ~~~~~~~~~~~~~~~~~~~ sx403 -=-=-=-=
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"Overcome the trial and acquire the "Pride of Lion"."

o- Item Checklist: ------------o----------------------------------------------o
| _ |
| Obtainable Weapons.......[_] | Hope you bought Stinger-level 1. When you
| Blue Orb Fragments....... _2 | start, go to the lowest side of the room
| Yellow Orb...............[_] | (right in front of the large double doors)
| Secret Missions.......... _1 | and examine the Pride of Lion, surrounded by
| Divinity Statues.........[_] | a pillar of light. It'll break the curse that
| | was set on the door, so take them to reach a
o------------------------------o bridge. Before anything, jump on top of the
arch above the door you just used to get some
Red Orbs. Afterwards, go to the end of the bridge, get the Red orbs and examine
the object in the middle.

Once it says something about sending you to the Abyss, return just to be
stroked by lightning. Once underwater (I think we are underwater), move to the
open area, but quickly, because Dante's health is decreasing. Step on the black
mirror-like thing to have a new enemy appear, the Sargasso. There are six of
them, so take them all out with the Shotgun. Afterwards, get the Green Orb left
by the last Sargasso and exit this water cage through the light pillar.

Once out and safe, return to the top of the arch above the doors (where you
got the secret Red Orbs from before) and Stinger towards the nothingness to
reach a floating piece of bridge and have a 'Blue Orb Fragment' drop out of
nowhere. Now jump from platform to platform back to where you examined the
mirror-thing in the middle. There's another 'Blue Orb Fragment' over here, so
that's another complete Blue Orb.

If you can't do it, just jump into the ocean, kill the Sargasso and leave the
cage to appear at the other side of the bridge. Now enter the Cathedral and
examine the 'Pride of Lion' to obtain it. Also a scene triggers in where a
spider named Phantom appears to have some fun with you.

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Boss #1 - Phantom (1st)
-----------------------

Ok, Phantom is easy, if you know how to deal with it. People say it's too
difficult, but I say the complete opposite. Just stay close to him and always
having R1 pressed. Shoot him with your Shotgun at all time and whenever you see
that he's going to attack you, jump backwards to evade the attack. Whenever you
see him jump backwards, he's about to use a fireball attack. To counter this
(this is why I told you to stay close to it and to buy Stinger), once he's
preparing the fireball, Stinger him in the mouth to make him swallow the
fireball and receiving more extra damage. Also he has an attack where he hides
his head underground. Start running without stopping and all the fire pillars
will miss.

Also remember to use the Devil Trigger, because he's faster and more dangerous
this way.

-----------------------

After the scene, return to the bridge and drop down into the water to trigger
the very first Secret Mission.

.:*' Secret Mission 1 - Critical Hit '*:.
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-- "Aim for its weak point and defeat it with one single shot." --


This Secret Mission is kinda hard. You have to kill the Sin Scissor in one
attack. Wait until he's in front of you. When he's about to attack you, hit him
with Alastor to break his guard. When this happens, he'll down his scissors for
a bit. Approach him as near as you can and put a Shotgun bullet through his
mask. If you killed him in one shot, you did it.

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Now return to where you defeated Phantom and go through the doors to return to
the hallway and end this mission. Please, if you can afford it, buy Alastor's
Air Raid. It'll come in handy in the next mission.


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=-=-=-=- 4.4] Mission 04: Black Knight ~~~~~~~~~~~~~~~~~~~~~~~~~ sx404 -=-=-=-=
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"Display one's strength to the Lion and open the path. Acquire the "Melancholy
Soul"."

o- Item Checklist: ------------o----------------------------------------------o
| _ |
| Obtainable Weapons.......[_] | Ok, as we start, just return to the
| Blue Orb Fragments.......[_] | Cathedral where you fought Phantom to enter
| Yellow Orb...............[_] | Secret Mission 2, but equip your Handguns
| Secret Missions.......... 3 | first.
| Divinity Statues......... 1 |
| | .:*' Secret Mission 2 - Phantom Babies '*:.
o------------------------------o ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-- "Defeat 100 Phantom Babies within the time limit". --


Ok, this Secret Mission is the easiest of all. You need to kill 100 mini
Phantoms in 30 sec. That's easy, just take out your Handguns and start shooting
at them like crazy. There are a bunch right where you enter (like 60), at the
left side of the door that leads to the bridge are more (like 30) and at the
other side of the room (where the Pride of Lion was) are more. Once you kill
them all, return to the entrance to receive your reward.

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If you start running down the hallway, you'll have Phantom chasing you. If you
want to kill it, keep running until you get to the end of the hallway. If not,
get in the door that leads to the fountain that is almost next to you, then
return to the hallway and complete the third Secret Mission. If you decided to
kill Phantom, keep reading. If not, skip to where you see [~~~].

As you run down the hallway, Phantom will start shooting fireballs at you.
Jump just a bit before he releases it. When you get to the end of the hallway,
use your Devil Trigger, jump and use Air Raid. You can kill it with just 4
Symbols, so do so. Once you've killed it, you'll receive 500 Red Orbs.

[~~~]

Now go in the room that has the Divinity Statue to trigger another Secret
Mission.

.:*' Secret Mission 3 - Phantom Babies II '*:.
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-- "Defeat 100 Phantom Babies within the time limit
without using any weapons". --


This Secret Mission is exactly the same as the previous one, only that you
can't use any weapons. What to do...? What to do...? Use your DT and start
running through the room until you kill them all. By the way, you have 20
seconds to do it.

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Alright, another fragment of a Blue Orb. Finally, go in the door where the
fountain is and examine the purple wall of light and use the Pride of Lion.
Destroy the statue behind the barrier to have a new type of enemy appear... the
Shadow. Beware, after the small scene, evade the attack, or it'll hurt and a
lot. To kill this type of enemy, shoot it with your Handguns while evading it's
attacks until you see that an Orb appears above it. Once this happens, use the
DT and start attacking this "core" with sword attacks. Keep this until the
Shadow starts flashing red. At this point, it's going to kill itself, but it's
going to try and take you with it. Just evade it's attacks until it dies.

Before anything, return to the Airplane room and go to the area where you
fought 2 waves of Marionettes in Mission 1, to trigger Secret Mission 4.

.:*' Secret Mission 4 - The Three Beasts '*:.
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-- "Fight the Shadow. You only have one chance". --


Ok, this is one of the hardest Secret Mission of the entire game. There're
really not much to say. Just try and keep focused on one Shadow at a time,
using the strategy I told you before. Once the first one is gone, it should be
a bit easier, since you only have two Shadows to worry about, instead of three.
Keep the same strategy with the other 2 and you eventually win. Please note,
however, that if you're killed in this Secret Mission, is game over, so use
your Vital Star (if you have any) if you need to.

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After the battle, return to where you fought your first Shadow and enter the
door that was shown to you in the scene after killing the Shadow. In here, go
to the top, then jump on the platform right next to you and grab 'Death
Sentence'. You might have passed a double door. Return to it and open it.

Once in here, jump on top of the bed to receive some Red Orbs. Now examine the
statue with a golden glow and use the Death Sentence to receive "Melancholy
Soul", then trigger a scene. Now go outside and jump down to trigger a fight
with Nelo Angelo.

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Boss #2 - Nelo Angelo (1st)
---------------------------

Nelo Angelo... what can I say about him? He has some attacks similar to
Dante's. Once he jumps off the building, run to him and attack him. If you're
attacking and he blocks, jump backwards or roll over. When charging an Energy
Ball, get away from him and try rolling out of the way. When you've dealt 1/3
of his HP, he'll teleport to a higher platform. Same deal here, except that the
space that you have to fight is reduced significantly. Once you've dealt 2/3 of
it's HP, he'll move to an even higher place. So follow him just to find out
that the space is smaller, but that's not it. The camera angle up here sucks,
so it's really hard to keep a good eye on him.

---------------------------

Once you're done with him, a scene triggers and the Mission Ends.


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=-=-=-=- 4.5] Mission 05: Guiding of the Soul ~~~~~~~~~~~~~~~~~~ sx405 -=-=-=-=
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"Go to the destination before the power of the "Melancholy Soul" fades away."

o- Item Checklist: ------------o----------------------------------------------o
| _ |
| Obtainable Weapons.......[_] | Of, maybe the shortest Mission of all DMC
| Blue Orb Fragments....... _1 | games. You'll be attacked by a Shadow as soon
| Yellow Orb...............[_] | as you start, so try to evade it. Then follow
| Secret Missions..........[_] | path to where you fought Nelo for the third
| Divinity Statues......... 1 | time (Remember? At the very top of the
| | building?). Go there and before dropping down
o------------------------------o the hole in the floor, try wall jumping on a
tower-like at the upper right corner (you
might as well use Alastor's Air Raid to float in the air) to get a 'Blue Orb
Fragment'. Also, jump on another tower (where Nelo was standing in the scene
previous to the fight) at the upper left corner to find some Red Orbs and an
Untouchable (kick ass item, let me tell you).

Now go down the hole, enter the room where Nelo appeared, exit through the
other door and in the main tower, jump to the bottom and insert the Melancholy
Soul in the door to end this mission. I did 1:43 and got 150 Red Orbs and got
an S-rank, so try to do it as well.


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=-=-=-=- 4.6] Mission 06: Evil of the Waterways ~~~~~~~~~~~~~~~ sx406 -=-=-=-=
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"Defeat the evil guardian and acquire the "Guiding Light"."

o- Item Checklist: ------------o----------------------------------------------o
| _ |
| Obtainable Weapons.......[_] | From where you start, move upwards and wall
| Blue Orb Fragments....... _1 | jump on the left wall to have a 'Blue Orb
| Yellow Orb...............[_] | Fragment' drop down to you. Now proceed
| Secret Missions..........[_] | through the sewers and when you get to a
| Divinity Statues.........[_] | semi-large area, enter the door to your
| | right. Go to the end of this room and find a
o------------------------------o 'Rusty Key', and also a new type of enemy
appears, the Beelzebub. Just use your Shotgun
to kill all of them, then exit the room to find even more Beelzebubs. Kill them
if you want and proceed north and use the Rusty Key to open the double doors.

Follow the path and if you need health, enter the opening you'll see to your
right. Otherwise, keep following the path until a little scene kicks in and
you'll have to fight another new enemy, the Death Scissors.

This is the second hardest normal enemy in the game, IMO. A good strategy is
to use Air Raid all the way until he dies. Also, sword weapons are good against
it.

Once it's over, go to the end of the path and get 'Guiding Light' to end this
mission.


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=-=-=-=- 4.7] Mission 07: Holding the Key of Ardor ~~~~~~~~~~~~~ sx407 -=-=-=-=
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"Return to the bedroom before the "Guiding Light" absorbs all of your vitality"

o- Item Checklist: ------------o----------------------------------------------o
| _ |
| Obtainable Weapons.......[_] | OK, your life will be depleting because of
| Blue Orb Fragments.......[_] | the Guiding Light, so we have to this Mission
| Yellow Orb...............[_] | as quick as possible. So, as you try to leave
| Secret Missions.......... 1 | this area, Phantom will come and play with
| Divinity Statues.........[¯] | you once again. Like your previous encounter
| ¯ | with him, use Air Raid to kill him in like 6
o------------------------------o seconds. Nab the 500 Red Orbs and go to the
first area of the sewers. Remember where the
room where you got the Rusty Key is? Go there to enter Secret Mission 5.

.:*' Secret Mission 5 - One Eyed Evil '*:.
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-- "Lure the Kyklops into their mutual death". --


Another hard Secret Mission. What you have to do is have one Kyklope kill the
other one. How to do that? Well, for me, the easiest and quickest way to do it
is just to be in between them and when they attack by spitting rocks, quickly
jump to have the rocks hit the other Kyklope. Keep doing this until one dies.
Remember that your vitality is still depleting, so try and make it quick. Once
this happens, the Blue Orb Fragment appears near the entrance of the door. Nab
it and exit to finish the Secret Mission.

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At this main sewer area, kill all the enemies that appear (Marionettes,
Beelzebubs or Sin Scythes) to have the white seal of the door disappear. Now,
in the tower, hit the clock then jump on the red platform to have it raise you
to the top.

Enter the bedroom where Nelo appeared and examine the sun next to the mirror
to open a secret door. Use it to finish this mission.


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=-=-=-=- 4.8] Mission 08: The Legendary Dark Knight Returns ~~~~ sx408 -=-=-=-=
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"Activate the mechanism and escape from the rooftop."

o- Item Checklist: ------------o----------------------------------------------o
| |
|Obtainable Weapons..Grenadegun| You won't enter Mission 8 right after
| Blue Orb Fragments....... _2 | Mission 7, but whatever. You'll be at the
| Yellow Orb...............[_] | third level of the main hallway (where you
| Secret Missions..........[_] | started the game). Jump to the other side of
| Divinity Statues......... 1 | the bridge and enter the door to enter
| | Mission 8. Ok, use the Divinity Statue if you
o------------------------------o need, grab the Red Orbs and enter the upper
door to go outside. Out here, just follow the
path until a scene kicks in and you'll have to fight Phantom one last time.

-----------------------
Boss #3 - Phantom (2nd)
-----------------------

Phantom this time has the same attacks plus a few others. He has two forms:
his spider one, which you must know by now and a scorpion-like form. His weak
points are his abdomen and mouth, so try aiming there. Also, he has a new
fireball attack, in which he'll throw at you five raining fireballs, one behind
another. Just like with the lava pillars, just run to avoid them. Air Raid is
your best ally for this fight, because with 5 Rune Symbols, you can take almost
half oh Phantoms health. He really isn't that hard, so go for it with all
you've got.

-----------------------

Watch the scene after the battle and when you regain control, instead of
dropping through the path behind the gate, use Stinger to get a 'Blue Orb
Fragment'. Also stand on the little pillar on the right side for some Red Orbs.
Now grab the 'Trident' and go down the hole in between the horses.

Hit the shining lever to open a path. Go to it and before going down, grab the
'Grenadegun' and go down. You'll be in a very familiar room. Before exiting,
use the Trident on the artifact in between the pools to have a gate open in the
room below, but you have time so, run like the wind, using the DT.

Once you've crossed, jump in the right pool to find a 'Blue Orb Fragment'. Now
exit through the door to end this mission.


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=-=-=-=- 4.9] Mission 09: New Strength ~~~~~~~~~~~~~~~~~~~~~~~~~ sx409 -=-=-=-=
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"Use the new strength to open the door."

o- Item Checklist: ------------o----------------------------------------------o
| |
| Obtainable Weapons.....Ifrit | As you start, cross the bridge and at the
| Blue Orb Fragments....... 1 | end, it'll go up, being impossible to enter
| Yellow Orb............... _3 | now. You'll have to wait several Missions
| Secret Missions..........[_] | until the gate is able to be opened lowered
| Divinity Statues......... 2 | again. When you get to a large area with
| | pillars, jump on the second one on your left
o------------------------------o side to find some Red Orbs. Now jump on top
of the first and third ones from your right
side for more Red Orbs. Now examine behind the tombstone to find a 'Devil
Star'. Proceed and go down the circular stairs until you reach a door. Enter
it.

At this large area, walk down the stairs to trigger a scene where you're
introduced to a new enemy, the Blade. A good weapon to use against these is the
Grenadegun, so fire at will. Now, from the entrance, follow the upper right
path to find a lone tombstone. Hit it several times to reveal a 'Blue Orb
Fragment'.

Now locate the path that has blue lights that leads to an opened gate. Before
entering the gate, go left, up the structure there to find a 'Holy Water. Now
go in the gate. At the top of the area, get a 'Devil Star' from the left side
and a 'Yellow Orb' from the right side. Now go to the center of this walkway
and hit the clock here to activate several moving platforms.

Move through them with a lot of caution, because you'll get so pissed off when
you fall. Once you reach the top, examine the spark to trigger a kick ass scene
and receive the Devil's Arms 'Ifrit'. Return now to the previous area to
trigger a scene and then a Boss Fight.

-----------------------
Boss #4 - Griffon (1st)
-----------------------

Griffon... easiest boss of all the game. The best way to damage it is with
either the Handguns or the Grenadegun. Also Air Raid is a very good thing to
use against Griffon. When he gets knocked out, approach him and use DT to kick
the hell out of it, using Alastor of course. There's really not much to say
about Griffon, but time well his attacks so you can anticipate them, evade them
and then attack him.

-----------------------

After the fight, follow the upper right path (has blue lights, just like the
previous path) and hit the right side of the door with Ifrit to open the door.
In this forest-like room, before anything, move towards you left (yours, not
Dante's) and try wall jumping to a platform above for some Red Orbs, but more
importantly, a 'Holy Water'.

Return to the floor and follow the path, try opening the door to trigger a
rather spooky scene. A new enemy appears before you, the Fetish. It's pretty
similar to the Marionettes, but stronger. Also look for a broken tree in middle
of the area. Jump on it to find some hidden Red Orbs.

Now enter the door and when you get to some stairs, jump over the ledge on
your left to find a stone that has Red Orbs. Hit it, hit it, hit it... until it
breaks. Also break the tombstone to find a 'Devil Star' behind it. The door
that you need to use to continue with the story has a red seal, so pay up 200
Red Orbs to go in and finish this mission. If you don't have enough, kill some
Fetishes until you have at least 200 Red Orbs.


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=-=-=-=- 4.10] Mission 10: Canyon of Mist ~~~~~~~~~~~~~~~~~~~~~~ sx410 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

"Come out of the labyrinth canyon alive."

o- Item Checklist: ------------o----------------------------------------------o
| _ |
| Obtainable Weapons.......[_] | As you start, run forward and jump across a
| Blue Orb Fragments.......[_] | wooden arch (I don't know what its' name is)
| Yellow Orb...............[_] | to have some Red Orbs drop down. Run until
| Secret Missions..........[_] | you see a little white ball setting at the
| Divinity Statues.........[_] | base of a tombstone. Examine it and it'll go
| | inside of an enemy. Kill that enemy to have
o------------------------------o the white orb come out again. Keep following
the orb wherever it goes. If it goes inside a
monster, kill it; if not, run towards the exit it takes you to. Same goes for
the next 2 areas. Also, the first area has Marionettes and Fetishes; the second
area, Sin Scythes; and the third one, Blades.

Once you're out of the labyrinth, kill the Kyklops (I really recommend using
Air Raid) and go to the left side of the area to find a 'Holy Water'. Now go in
the door that opened right after you killed the Kyklops to finish the mission.


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=-=-=-=- 4.11] Mission 11: Fate ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx411 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

"Offer the "Chalice" and open the path."

o- Item Checklist: ------------o----------------------------------------------o
| _ |
| Obtainable Weapons.......[_] | As you start, you'll be greeted by a new
| Blue Orb Fragments....... _2 | enemy, and by far, the most difficult one in
| Yellow Orb...............[_] | the game, the Death Scythe. I'll tell you how
| Secret Missions.......... 1 | to kill it in a little bit, but before, let's
| Divinity Statues......... 1 | do another easy Secret Mission. Just return
| | to the previous area (where you killed the
o------------------------------o Kyklops to have the Secret Mission begin.

.:*' Secret Mission 6 - Wandering Ghosts '*:.
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-- "Acquire the Blue Orb that's floating in the air". --


Ok, it'll take you about 15 seconds to finish this Secret Mission. All you
have to do is use the Sin Scissors as a "wall" and jump on them until you reach
the Blue Orb Fragment. Yep, that's it.

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Once inside, where the Death Scythe is, how to kill it? Ok, I've discovered a
very good way, easy and quick to kill him. Stand still, with the Shotgun in one
hand and Alastor on the other. Keep pressed R1 to keep track of where he is.
Good so far? (I've barely said anything... lol) Start shooting at him over and
over and you'll notice that he'll start raising, little by little. Once he's at
the top point, he'll do a freefall attack. Jump it and land with an attack
(press X / [] while in midair). This way, you'll evade the attack, plus hurting
him, a lot.

Keep this tactic until he's dead. Afterwards, a moving platform will appear
and start moving. Go to the top of the room, right above the door you used to
get in here, to find a 'Devil Star'. Now go to the top most of the left side
and find a glass floor. Go to the bottom of it to find a 'Blue Orb Fragment'.
Now go in the well near the entrance door to be greeted by a lot of Blades.

Kill them all, then break the wall near the Statue of Divinity to have more
Blades come to play. If you kill them all, you'll receive a 'Blue Orb
Fragment'. At the end of the path, grab the 'Sign of Chastity' and return to
the first area.

Go to the other side of the area and enter the bottom door. Use the Sign of
Chastity to receive the 'Chalice'. The doors will lock again, and Nelo appears
to try to kick your ass.

---------------------------
Boss #5 - Nelo Angelo (2nd)
---------------------------

Once again, Nelo Angelo. He has the same attacks as before, plus some more
that look a lot like Dante's moves when he has Ifrit equipped. To me, he's
easier than before. Also, a good strategy I used (and discovered while writing
this), is to use Alastor, and while in Devil Form, attack him with the sword
non stop, even if he blocks. This way, when you make him take his "shield" off,
you'll keep hitting him, and staggering him, so do it Fast and Furious. Also,
if your DT empties, use your Handguns to refill them, or Taunt Nelo using R2.

---------------------------

After the scene, jump on top of the arches that are on both sides of the area,
then Stinger to reach a platform. From here, use Stinger again to reach the
other side of the area. Insert the Chalice to have a door open underneath you.
Go there to finish this mission.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 4.12] Mission 12: Ghost Ship ~~~~~~~~~~~~~~~~~~~~~~~~~~ sx412 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

"Go to the deck and head to the Captain's cabin."

o- Item Checklist: ------------o----------------------------------------------o
| |
|Obtainable Weapons...Needlegun| Have you learned the controls for the
| Blue Orb Fragments....... _1 | underwater sections? Good. Kill some
| Yellow Orb...............[_] | Marionettes on your way down and at the
| Secret Missions..........[_] | bottom, break the Red Orb Stone then jump
| Divinity Statues.........[_] | into the water. Once in here, look for an
| | opening on the ship and go in. There will be
o------------------------------o a Blade in here, but you still don't have a
weapon for underwater battles, so let it live
for a little bit. You'll also see a Red Orb on top of the Blade. Before
anything, check the right side of the hole you used to came in here to get an
'Untouchable'. Now face the surface and swim towards it to get out of the
water, then go up the stairs.

There will be 2 Blades up here, so kill them any way you want. Afterwards, go
to the other side of the room and examine the spark to find the 'Needlegun',
also examine the treasure chest behind the weapon to find a 'Devil Star'. Now
you can finally kick some asses underwater. Now go down the stairs next to
where the Needlegun was, kill the Blade and get some Red Orbs. Return upstairs
and go up another 2 set of stairs to exit the ship.

Ok now... you'll see three pillars on the deck. All three of them have hidden
Red Orbs on several branches, so go get them all. Also, go to the top of the
southern most pillar and from there, Stinger to the southern part of the deck
to receive a 'Blue Orb Fragment'. Now examine the door that has two glowing
swords crossed to trigger a little scene.

A Death Scythe appears before you. Kill it the same way you killed the
previous one. Now check the door again to trigger a spooky scene where the boat
takes of. And uh-oh, a familiar face appears to play with you... or should I
say 5 faces?

-----------------------
Boss #6 - Griffon (2nd)
-----------------------

Ok, Griffon got a lot harder this time. He almost starts all the time throwing
a red bird-like thing that's connected to you and damage you each time it
passes through you. You must shoot it as fast as you can (I really recommend
the Handguns) to get rid of it. Also, when Griffon stands still on the deck,
he'll be about to start another new attack where he'll throw lightning through
the whole deck. Keep pressed R1 and when the lightning is about to hit you,
roll over to evade it. That's it. The rest is the same as the previous Griffon.

-----------------------

After the fight and the scene, enter the door to finish the mission.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=-=-=-=- 4.13] Mission 13: Abyss ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ sx413 -=-=-=-=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

"Find an exit and escape from the ship."

o- Item Checklist: ------------o----------------------------------------------o
| _ |
| Obtainable Weapons.......[_] | As you start this mission, check the statue
| Blue Orb Fragments....... _2 | and grab the 'Staff of Hermes'. Now the whole
| Yellow Orb...............[_] | ship is sinking (way to go, Dante). Check a
| Secret Missions.......... 1 | small hole next to the door to reach the room
| Divinity Statues......... 1 | where you found the Needlegun. Kill both
| | Blades in here and proceed to the exit.
o------------------------------o Yes, that's it. BTW, if you just kill the two
first Blades, then you rush to the exit, you
will get an S-rank mission, awarding you 1,500 Red Orbs (I did 55 seconds and
got 66 Red Orbs).

Ok, once you finish Mission 13, Mission 14 will not start right away, so time
to get some things. Return inside the ship and go to the room where the
Needlegun was. Go down the stairs to be greeted by 3 Blades, but more
importantly, a 'Blue Orb Fragment'.

Now return to the Captain's Room (where you got the Staff of Hermes) and check
the corpse of the captain to trigger a Secret Mission.

.:*' Secret Mission 7 - Water Cell '*:.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-- "Eliminate all enemies and escape from the confinement". --


This Secret Mission can be, or really hard, or really easy. It all depends on
how you can control Dante underwater. What you have to do is kill 8 Blades.
Yes, they all appear at the same time, so it may be rough for you. A tip...
never stay put. Keep swimming and also remember this, you can repel the
Blades' needles by shooting at them, so good luck.

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Now get out of the ship and out of the water. Also, go in the "pool" to the
right to find another 'Blue Orb Fragment'. Now proceed and when some
Marionettes attack you, check the treasure chests on the left side of screen to
find a 'Holy Water'. Now proceed through the door at the top to finally enter
Mission 14.


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